![]() Horizon Zero Dawn on PC includes a graphics preset that I hope more console ports in the future include - an original console settings preset. Granted, Guerrilla has ironed out a lot of the issues since the port’s launch, but compared to the enhanced console version, it can still feel a little unstable unless you’re running it on a particularly high-end system, which is what we noticed when running it on an Alienware Area 51 with an Intel Core i9 9900K, 32 GB RAM, and an RTX 2080 Super. ![]() Performance above 60fps on mid-range hardware on PC isn’t truly attainable, which just goes to show how shoddy the game’s port was. My gaming PC, which is armed with an AMD Ryzen 7 3700X, 32 GB of RAM and an Nvidia Geforce RTX 2060 Super, can run the game just fine at higher graphical fidelity, but where it stumbles is on higher resolutions. I still haven’t finished it, but running it on a 4K TV (LG 49UM7300) at 60 frames per second is a great way to revisit it. I took the performance patch as an opportunity to go back to the game and finish its DLC expansion, the Frozen Wilds. ![]() But with the game having launched on PC almost a year ago, providing better visuals and performance over its console version, how different is the PS5 version now? The performance uplift is a welcome addition complementing news of the game’s sequel, Horizon Forbidden West, being delayed from 2021 to early 2022. Horizon Zero Dawn recently got its much requested performance patch for PS5, increasing the frame rate cap to 60fps when played on the new console.
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